A new Overwatch patch is now live across all platforms. Patch 1.28 includes a new playable map, some hero tweaks and small tweak to the Rialto payload.

The development team have worked particularly hard to pour detail into Busan, and Simon Fuchs, Senior Environment Artist, had this to say:

We released this map alongside our latest cinematic short featuring D.Va, Shooting Star. Because of this, we worked closely with the cinematic department to recreate the MEKA Base as closely as possible. We wanted players to feel like they’re in the film as soon as they load into the map. This is the first time we’ve done this kind of collaboration, and we think it was a success! The way the map looks in game and in the short are much more similar than our previous attempts.

That said, it’s not a straight one-to-one. In the game, in addition to looking great, a map needs to be playable and—most importantly—fun. As such, we expanded and built out parts of the MEKA Base that made it intuitive for players to understand the space they’re in and to offer unique game-play moments. You can see one of these changes on the control point in the MEKA Base. There are three blast shields that go up and down, providing cover from enemy fire. An alarm accompanied by a flashing light and steam indicates when the shields will rise from the ground, signaling to the team that it is safe to attack the point. This is the first time we’ve intentionally designed moving terrain as part of a map’s strategy.

The whole team poured a lot of love and effort into capturing the likeness of Busan and building out the story of D.Va and South Korea. You may notice that D.Va’s room inside the MEKA Base is full of trophies she won as a professional gamer, along with a top-of-the-line gaming rig—and even a couple of cans of Nano Cola.

We really do hope that you will love playing on this map, and we’re looking forward to reading and hearing what you have to say about it!

New Map – Busan

As a control map similar to Illios or Oasis, the map has three separate areas for players to fight for the objective. Sanctuary is a serene temple area, offering some more traditional aspects of South Korea. Downtown Busan shows modern life in the Overwatch universe complete with neon billboards and a train for heroes to dodge. The third area is the M.E.K.A base, home to D.Va and the rest of her squad.

Map Updates

The payload on Rialto now travels slightly faster. The time that the payload pauses at checkpoints has also been reduced.

  • Payload travel speed has been slightly increased
  • Amount of time the payload pauses at checkpoints has been reduced

Hero Updates

  • Both Ana and Widowmaker have had an update to their aim sensitivity. The ‘Relative Aim Sensitivity While Zoomed’ slider is now more precise.
  • Brigitte’s Shield Bash now knocks down and gets knocked down by other charging targets (e.g Reinhardt and Doomfist)
  • Adjustments have been made to prevent some weapons inconsistently firing critical damage. It should now be easier to deal critical damage. This is only the case for weapons that fire multiple shots at once, such as Doomfist’s Hand Cannon, D.Va’s Fusion Cannons, Genji’s Shurikens, Reaper’s Hellfire Shotguns, Torbjörn’s Rivet Gun
  • Reinhardt’s Earthshatter has had a few tweaks and adjustments to make it more consistent. The whole coding for the ability has been rewritten and given a complete overhaul. His ultimate now;
    • Consistently hits enemies near walls
    • No longer hits enemies that enter the damage cone after the “wave” has passed that area
    • No longer damages enemies behind barriers blocking it, even if the barrier is later dropped or destroyed
    • Always travels up inclines and around the payload

Game & Browser Updates

  • Mercy now begins the match with her Caduceus Blaster equipped in both FFA Deathmatch and 1v1 Mystery heroes.
  • Blizzard World is now available to play in Deathmatch and Team Deathmatch
  • The hero gallery now includes a filter for easier search of specific cosmetic types, such as by event or unlock status.
  • Added visual outlines to make allies visible through walls

Competitive Updates

  • Grand Master players can now group with players within 350 Skill Rating, up from 250 Skill Rating

Console Only Updates: Aim Assist

  • Updated aim assist to improve precision when tracking targets
  • An option to revert to the previous aim assist settings can now be found under Options > Aim Assist Legacy Mode
  • An option to smooth out the strength of aim assist when closing in on a target can now be found under Advanced Options > Aim Assist Ease